t01 SetPos GetMarkerPos "hop01"
t02 SetPos GetMarkerPos "hop02"
t03 SetPos GetMarkerPos "hop03"
t04 SetPos GetMarkerPos "hop04"

_tanky = [t01,t02,t03,t04]

#kontrola
{_x DoMove GetPos Player} ForEach _tanky
~10
? alive Player : Goto "kontrola"
Exit